| Morph3D - simple 3D shape morphing |
| Sunday, 18 May 2008 | |||||||
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I just played around with the geometry of 3D objects in Papervision3D and built a simple example on how to easily modify the vertices of them. It is able to morph between 2 3D objects (cylinder and sphere). The process can be setup with a slider or automatically via the animation controls. I know there are some messy lines at the top of the final step inside the sphere but this is just a technical demonstration. You should be able to fix this with some extra lines of code. Video and source are available. Enjoy! Video3rd party libraries
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Cool demo.... but being pedantic (just a tad...) the object on the left doesn't look like a cylnder to me... ![]() |
| Hi Emanuele, you are absoloutely right but this is a naming failure of Papervision3D. The cone (http://en.wikipedia.org/wiki/Cone_(geometry)) and the cylinder (http://en.wikipedia.org/wiki/Cylinder_(geometry)) are swapped. Maybe they will rename them until the final release. I just mentioned the "incorrect" names because the code I wrote contains a sphere and a "cylinder" ![]() |
Not an issue Very cool demo! |
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