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Papervision3D 2.0 - Setup Camera |
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Monday, 08 September 2008 |
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Papervision3D 2.0 is now in beta and not to mention all the new and amazing stuff they build within the new version. The camera is a elementary part of a 3D engine because all rendering is influenced by its' parameters. The new camera types got some parameters which can manipulate the output image in many different ways. I build an example with some sliders to setup the camera. Notice that they also influence among each other. Hopefully it brings some light into the whole topic.
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