Friday, 09 May 2008 17:53
As already promised I took some time to build a sample code for controlling 3D objects via a Wiimote controller using the VirtualMouse class. For sure it is one of the core functionalities of our 3D modeler project G-Nero but I think it is worth to share and show the possibilities of the amazing projects Papervision3D and WiiFlash . The example includes features like pointing, moving and rotating 3D objects. Video and source code are available.
Have a great weekend ;-)
Video
Requirements
- WiiFlash server
- Bluetooth adapter + stack (e.g. BlueSoleil)
- Wiimote controller

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