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pv3dm_project_state.jpg

How should i start... or where!? With this article I just want to push the infomartion about the projet to the current state. There are so much interfaces and fortunately many skilled coders with their solutions along our goal with this project. We just had to implement important functionalities like Flash Remoting (AMFPHP), image exporting (JPEG and PNG encoder), printing, mouse wheel support (for Mac OS X) and so much more.

Nevetheless we got a handicap with the new interactivity of Papervision3D.We already build a solution to render one single Scene3D to mutiple canvas objects. Now the InteractiveScene3D has a complete different structure because of the event handling of the assigned canvas. After we finished this one I'm really looking forward to the first closed beta where we'll need some testers.

Another nice feature will be the moderated texture pool we already created at flickr.
Stay tuned!

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