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It was just an idea... now it is nearly done! As I promised a few days ago I worked on the animation library. The concept was hard to get but I think and hope you'll like it. There are several libraries which helped me to get this version online. Here's a little sneak preview of the current development state. Updates will also follow soon.

I just created 7 effects based on the originals. Below the demo I put a sample code of the effect "Reflection". Currently the file has no visual preloader (e.g. progressbar) or user control but will be available in the final version.

NOTE: We're sorry but the sneak preview is no longer available.

Sample effect: "Reflection"

<effect name="reflection">
<parameters>
<duration default="2"/>
<easing default="easeInOutQuad"/>
</parameters>

<setup>
<object name="plane1" width="[scene.@width]" height="[scene.@height]" visible="false" index="0" rectangle="0,0,[bitmap.@width],[bitmap.@height]" reflection="true"/>
<object name="plane2" width="[scene.@width]" height="[scene.@height]" x="[scene.@width]/2" z="-1500" rotationY="90" visible="false" index="1" rectangle="0,0,[bitmap.@width],[bitmap.@height]" reflection="true"/>
</setup>

<animation>
<init>
<camera zoom="10" z="-4900" sort="true"/>
<object name="plane1" visible="true"/>
<object name="plane2" visible="true"/>
</init>

<tween>
<object name="plane1">
<bezier x="-[scene.@width]/2" z="7000" rotationY="-45"/>
<end x="-[scene.@width]/2" z="-1500" rotationY="-90"/>
</object>
<object name="plane2">
<bezier x="[scene.@width]/2" z="7000" rotationY="45"/>
<end x="0" z="0" rotationY="0"/>
</object>
</tween>

<end>
<object name="plane1" visible="false"/>
</end>
</animation>
</effect>
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